<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
      <title>Weapons and Attire - Zombie Playground</title>
      <link>http://www.zombieplaygroundgame.com/forum/categories/weapons-and-attire/feed.rss</link>
      <pubDate>Mon, 20 May 13 06:54:06 -0500</pubDate>
         <description>Weapons and Attire - Zombie Playground</description>
   <language>en-CA</language>
   <atom:link href="/forum/discussions/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>buffs to make you harder better faster stronger</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/360/buffs-to-make-you-harder-better-faster-stronger</link>
      <pubDate>Sun, 28 Apr 2013 19:41:54 -0500</pubDate>
      <dc:creator>devilx</dc:creator>
      <guid isPermaLink="false">360@/forum/discussions</guid>
      <description><![CDATA[so ive heard that there will be a buffs system. one of my oc's has buffs {see crazydead!} and i wanna hear about your characters and their buffs ]]></description>
   </item>
   <item>
      <title>Weapon/Item ideas!</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/12/weaponitem-ideas</link>
      <pubDate>Fri, 25 May 2012 00:49:59 -0500</pubDate>
      <dc:creator>ZeroChaosFire</dc:creator>
      <guid isPermaLink="false">12@/forum/discussions</guid>
      <description><![CDATA[We all have ideas of what weapons/items could be in the game! And yeah I know this is basically a sub topic from the favorite weapon or toy thread so I should just mention that.<br /><br />One of the ideas I had for an item is the moldy lunchbox, you basically throw it at a horde of zombies and it shoots out a poisonous gas for a AOE item and another version of the lunchbox is the fresh lunchbox that attracts zombies to the lunchbox for a short time so you can use it for an escape item if there's too many zombies or a way to get a bunch of zombies to maul them down.]]></description>
   </item>
   <item>
      <title>Weapon idea - Bright Sabres</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/281/weapon-idea-bright-sabres</link>
      <pubDate>Tue, 09 Oct 2012 08:53:34 -0500</pubDate>
      <dc:creator>LokiEliot</dc:creator>
      <guid isPermaLink="false">281@/forum/discussions</guid>
      <description><![CDATA[Basically Light sabres, made from tube lights you get on ceilings to light class rooms. Kids could grabs these and pretend they are light sabres making voom voom noises as they slash through zombies. Of course being that these are long light bulbs they dont last long and break after a few seconds carnage. ]]></description>
   </item>
   <item>
      <title>devilx&#039;s weapons and toys sugestions box</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/129/devilxs-weapons-and-toys-sugestions-box</link>
      <pubDate>Tue, 26 Jun 2012 09:22:00 -0500</pubDate>
      <dc:creator>devilx</dc:creator>
      <guid isPermaLink="false">129@/forum/discussions</guid>
      <description><![CDATA[ok dudes i know this is a game with super soakers and sticks as weapons but come on i mean cant we have a really like deadly weapon like a chainsaw that you can light on fire or a potato gun that shoots exploding potatoes please.]]></description>
   </item>
   <item>
      <title>Fan Concept Attire: Pumped Up Kicks</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/243/fan-concept-attire-pumped-up-kicks</link>
      <pubDate>Tue, 07 Aug 2012 16:27:19 -0500</pubDate>
      <dc:creator>Onions</dc:creator>
      <guid isPermaLink="false">243@/forum/discussions</guid>
      <description><![CDATA[Name: Pumped Up Kicks<br /><br />Clothing Slot: Shoes<br /><br />Appearance: <a href="http://www.defynewyork.com/wp-content/uploads/2010/07/pump180.jpg" target="_blank" rel="nofollow">http://www.defynewyork.com/wp-content/uploads/2010/07/pump180.jpg</a><br /><br />Special Effects: Run faster than normal and receive a bonus to avoid bullets (even if there are no enemies in the game with guns) xD<br /><br />Discription: <br />All the other kids with the pumped up kicks,<br />You better run, better run, faster than my bullet...<br /><br />Additional Notes: Its a reference to a song...]]></description>
   </item>
   <item>
      <title>Fan Concept Attire: Sympathy for the Devil</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/245/fan-concept-attire-sympathy-for-the-devil</link>
      <pubDate>Tue, 07 Aug 2012 23:21:14 -0500</pubDate>
      <dc:creator>vector</dc:creator>
      <guid isPermaLink="false">245@/forum/discussions</guid>
      <description><![CDATA[It's on <a href="/forum/profile/Onions">@Onions</a>, it is on.<br />Reference to the Rolling Stones song.<br />Lets you guess the Devil's name correctly.<br />Looks like one of those cheap plastic Devil masks]]></description>
   </item>
   <item>
      <title>Weapon upgrades/customization</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/224/weapon-upgradescustomization</link>
      <pubDate>Sat, 28 Jul 2012 23:30:57 -0500</pubDate>
      <dc:creator>t3dd13</dc:creator>
      <guid isPermaLink="false">224@/forum/discussions</guid>
      <description><![CDATA[Since someone brought up weapon crafting and zombie dropping loots I thought of some other kind weapon system.<br /><br />What I always hated in most video games is I end up amassing a huge collection of weapons and items (I am such a hoarder rarely throwing any weapons and armours out. I always think I can use this for something later, which may never happen, GOD FORBID YOU LOOK INTO MY DRESSER/BARREL/CHEST IN MY HOUSE IN SKYRIM, OH GOD THE MESS I CAN'T SEEMS TO FIND MY DAWNBREAKER AMONGST 50 OTHER WEAPONS, the weapons, just so many weapons T.T I wanted that one sword swim though a million different names) -err ahem, sorry PTSD from disorganized Skyrim inventory.<br /><br />I always wanted to breath new life into old weapons (like that old iron dagger I first made at the bottom of the weapon storage list) perhaps I can do something like taking a file to that old dagger and make it serrated upping the damage output or putting a red laser on that knife to make the accuracy go up. (if video games taught me anything putting red laser on things = cooler and more accurate.) In addition maybe I can dip the blade in some turpentine and set it on fire creating a flaming knife. So in the end my old knife is now a laser sighted-serrated-flaming knife. (just read that out loud 3 times. It sounds pretty EPIC regardless which adjective you put emphasis on.)<br /><br />let me know what you think and for additional fun make up you own weapon by chaining 3 different adjectives to it.<br /><br />fast-explosive-ice chainsaw<br />laser-sighted-silenced-extended magazine uzi<br />bleeding-rainbow-poisoned frying pan<br />sugar powdered-cherry topped-hot fudged banana split *yum*<br /><br />anyways you get the point lets see what we get.]]></description>
   </item>
   <item>
      <title>Elemental Weapons</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/194/elemental-weapons</link>
      <pubDate>Sat, 14 Jul 2012 01:55:50 -0500</pubDate>
      <dc:creator>RedlionV</dc:creator>
      <guid isPermaLink="false">194@/forum/discussions</guid>
      <description><![CDATA[I think it would be very cool to see your attacks vary on the type of weapon you are using.<br /><br /><br /><br />example: Heavy using a 50 cal. Nurf gun would say do normal damage.<br />               <br />               Heavy using a Super Soaker  would cause a "Soaked" or "Drenched" elemental effect as well as normal damage. <br /><br />This effect could make enemies take more damage from lightning elemental attacks or make it easier to slip out of a zombie wrestlers take down grapple.<br /><br />Not only that but it could be less effective on certain enemies as well effect the environment such as fires and what not.<br />]]></description>
   </item>
   <item>
      <title>Doll and Action figure golems.</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/176/doll-and-action-figure-golems-</link>
      <pubDate>Thu, 12 Jul 2012 02:10:22 -0500</pubDate>
      <dc:creator>ulfdrunkaxe</dc:creator>
      <guid isPermaLink="false">176@/forum/discussions</guid>
      <description><![CDATA[Well maybe you can collect dolls/action figures but only girls can have dolls and only boys can have action figures. they both can have toy animals but toy animals are the weaker type and the doll/action figure are stronger. maybe you can place your doll/ action figure on your hip in the inventory so you can only use that one but with toy animals you can have two. Then you can upgrade your toys like if you have a penguin you can add cardboard armor and other things like that. and when you start with a class  you start with a toy animal sense almost every kid has a toy animal.   ]]></description>
   </item>
   <item>
      <title>Community/Backer Involvement- Asset Creation</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/130/communitybacker-involvement-asset-creation</link>
      <pubDate>Tue, 26 Jun 2012 14:36:11 -0500</pubDate>
      <dc:creator>ZacheryBoy</dc:creator>
      <guid isPermaLink="false">130@/forum/discussions</guid>
      <description><![CDATA[Hello fellow backers, community members, and the honorable Massive Black team. As a soon-to-be graduate from the 3D Modeling for Animation &amp; Games program at the Art Institute of Vancouver, I am always looking for opportunities to polish and refine my skills as a 3D artist, and explore various art styles. I am both intrigued and inspired by the art direction and projected gameplay mechanics of Zombie Playground, and as a backer of a few other Kickstarter game projects, I know that there can be varying levels of community/backer involvement in the creation process.<br /><br />That said, I would like to inquire about the possibility of members volunteering their skills as a 3D artist to create simple in-game content, such as weapons and attire, taking into account polycount restrictions and the unique visual art style/direction of the game. Thus, perhaps getting some user-suggested content into the game that the Massive Black team would not have been able to otherwise, due to time and funding restraints.<br /><br />What do you guys think? =)]]></description>
   </item>
   <item>
      <title>Clothing ideas</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/39/clothing-ideas</link>
      <pubDate>Tue, 29 May 2012 00:10:43 -0500</pubDate>
      <dc:creator>ZeroChaosFire</dc:creator>
      <guid isPermaLink="false">39@/forum/discussions</guid>
      <description><![CDATA[Just like my item/weapon idea thread, this one is just for clothes!<br /><br />For my first idea, a sci-fi robot eye patch!]]></description>
   </item>
   <item>
      <title>Upgrades!</title>
      <link>http://www.zombieplaygroundgame.com/forum/discussion/53/upgrades</link>
      <pubDate>Wed, 30 May 2012 22:22:15 -0500</pubDate>
      <dc:creator>bloodyzombieboy</dc:creator>
      <guid isPermaLink="false">53@/forum/discussions</guid>
      <description><![CDATA[I was wondering if there would be a upgrade system where we get to upgrade our stuff into Toys to The devil's arsenal  with like poison, fire, stun, freeze, etc. ]]></description>
   </item>
   </channel>
</rss>