Up next we have some new Zombie Playground Character Concepts. These might end up being pick-ups, weapons in the game, or the basis for a new class, who knows! This is early work and is all subject to change. What do you get when you combine 'Nentos' candy with Soda? That's right... A BFG! Bruno here is modeling the highest fashion in creative artillery.
In the beginning there were RC cars... then came RC planes, RC helicopters, and RC quad copters... and finally, the Predator Drone. Here, Yun is testing the latest in RC delivery systems. Because everyone knows the best way to deliver explosives in a zombie apocalypse is with an RC car!
Personally, i feel that the first concept 'Nentos' explosives works better as a in game pick up than a character class, but i'm quite interested by the second concept - i would like to see how than turns out :)
The second one could certainly be a class in itself.
The first could be a class, it would just need work to balance it out. Perhaps different types of soda for different effects such as poison or vulnerable to cold damage?
I think the Top one looks more like a new playable Grenadier Class, the bottom one feels more like a pick up. You could make this a more science oriented class though. I remember being in science club and learning all about cool ways to make things blow up. The class could have attacks that stun,damage, or hinder enemies. Maybe block off routs to grant more time for specific objectives. They could also be support oriented giving cool concoctions to teammates. HAHA like over caffeinated beverages to give a player a speed bonus!