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Poll

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ZPG - Early Char Dev (Gunslinger/Heavy Guns) & UI
  • massivehatalamassivehatala June 2012
    Early stuff but we thought you'd like to check it out. Everything is subject to change until we get it just right. Enjoy!


    image
    Gunslinger early character development
    image
    Heavy Guns early character development
    image
    UI early development
  • ZeroChaosFireZeroChaosFire June 2012
    This is a cool UI, quick question, Well there be both boy and girl versions of each class?
    Edit: Got this question answered!
  • SaintSaint June 2012
    Right click > View image = larger picture.
  • ZeroChaosFireZeroChaosFire June 2012
    Wait a sec, Back pack, lunch box looking item, First weapon idea had lunch box style items, YOU GOT MY HOPES UP!
  • PunchingVriskasTacoPunchingVriskasTaco June 2012
    CRYING A ND SCR AMIN G
  • homestuckofthedeadhomestuckofthedead June 2012
    have i told you to shut up and take my money yet?
  • DONODONO June 2012
    Give heavy guns a flamethrower and i just might be convinced to donate.
  • wiseacewiseace June 2012
    i like my guns just the way it is :D
    the equipment UI looks awesome !! character customization UI might sound even awesome
  • lopomlopom June 2012
    Just who knows,knows:gun kata
  • GrinGrin June 2012
    I just noticed that the ammo on the gunslingers guns is 6/66. O_o coincidence?
  • YoDawgYoDawg July 2012
    Buffy "The Slayer" is a nice touch :D
  • massivehatalamassivehatala July 2012
    @DONO
    that will be one of the abilities when this character goes into production. the weapon will most likely shoot holy water/acid/burning fuel type stuff that burns and or can be ignited. we want a flamethrower as much as you do =D
  • vectorvector July 2012
    So will the class you have be decided by what weapons you equip in the loadout, or do you choose a class and then pick weapons accordingly. It seems to me to be more like the former, since the descriptions below the characters talk about only when you equip the items you get the skills, instead of it all being set from the start
  • BrittleheartBrittleheart July 2012
    @vector
    The way I interpret it is you pick a class and some abilities are decided by weapons, some are class based.
  • massivehatalamassivehatala July 2012
    ^ what she said ^
  • vectorvector July 2012
    @Brittleheart It all makes sense now
  • SpeedySpeedy July 2012
    That makes classes a bit more interesting, but I hope that certain weapon types wont be better than others for each class in terms of skill options.
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